Refine Behavior Tree


Minor fix for v0.2

  • Refined the AI behavior tree as per FSM.
  • Keyboard debugging:
  1. Force AI reset
  2. Make a noise for the AI to investigate (same as jumping)
  3. Damage AI causing it to chase/attack the player.


Week 1 - Building the world / actors / behavior tree. - complete

Week 2 - Refine behavior tree for multiple tasks. - complete

Week 3 - Create Combat Controller system

Week 4 - Refine Combat Controller to manage multiple AI 

Week 5 - Fault finding and bug fixing

Week 6 - Polish

Files

v0.2.zip 378 MB
Oct 01, 2023

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